MapsDisplay - Breakdown tool for Substance Designer

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I was tired of creating Channels display for posting breakdown of my maps. So i made a very simple (and limited) tool for Substance designer that generates the map for me. So i can just save the map. You can control (sort of) the way the slices are made with a gradient input. That gradiente will be internally sliced in 6 histogram ranges and filter the input channels from a base material. 
    In the future i would like to improve it to auto-split the outputs based in the number of inputs if possible. 
    I hope it's useful for you too. 

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A Small tool/node for substance designer to Display your OutPut Maps in a single image

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CAD$0+

MapsDisplay - Breakdown tool for Substance Designer

0 ratings
I want this!